TCG Card Shop Simulator Play Table Events List
Events are managed in the Manage Events app on the phone, or by pressing Q on an empty play table. The daily cost is taken before the shop opens, whether or not anyone books a table. Customers pay the hourly rate you set, and they rent for arbitrary lengths, so takings rarely land on a clean multiple of that rate.
Every event format
| Format | Daily cost | Raises | Lowers | Rentals to unlock |
|---|---|---|---|---|
| Standard | Free | Random rarity pack and card price might increase | Random rarity pack and card price might decrease | 0 |
| Pauper | $50 | Common pack and card price might increase | Rare, Epic or Legendary pack and card price might decrease | 50 |
| Fire Cup | $70 | Cards with Fire element might increase price | Cards with Earth element might decrease price | 100 |
| Earth Cup | $70 | Cards with Earth element might increase price | Cards with Water element might decrease price | 150 |
| Water Cup | $70 | Cards with Water element might increase price | Cards with Wind element might decrease price | 200 |
| Wind Cup | $70 | Cards with Wind element might increase price | Cards with Fire element might decrease price | 250 |
| Vintage Cup | $200 | Cards with First Edition border might increase price | Cards with certain border might decrease price | 500 |
| Silver Legacy | $250 | Cards with Silver border might increase price | Cards with certain border might decrease price | 750 |
| Golden Star | $300 | Cards with Gold border might increase price | Cards with certain border might decrease price | 1000 |
| EX Battle | $400 | Cards with EX border might increase price | Cards with certain border might decrease price | 1500 |
| Full Expansion | $500 | Cards with full art might increase price | Cards with certain border might decrease price | 2500 |
| Holo Heaven | $700 | All foil cards might increase price | Certain card packs or cards might decrease price | 5000 |
How to pick one
- Match the event to your inventory, not to your deck. A Fire Cup is worth running when your shelves are full of Fire singles, regardless of what you personally play.
- The negative modifier is real. Every format pushes something down. Check what you are holding on the losing side before you commit the day.
- Border events are the late-game money. Vintage Cup, Silver Legacy, Golden Star and EX Battle move whole border classes, which is where graded and full art stock lives.
- Unlocks are cumulative rentals, not levels. If an event is locked, the fix is more play tables and more footfall, not a higher shop level.
Tables keep earning after close
Customers already seated when the shop closes keep playing and keep paying, and some of them buy on the way out. Pressing Q on an occupied table ends that customer's game early if you need the seat back.
Event data checked:
Manage Events app, in-game; unlock thresholds are cumulative play-table rentals